A downloadable game for Windows and Linux

About the Game

The Void Janitor (O Zelador do VΓ‘cuo) is a claustrophobic horror game developed in Python + Pygame.

You are the lone janitor of a monitoring station isolated in the vacuum. Your only connection to the outside world is a belt-attached radio that must remain tuned to a frequency that shifts without warning.

Maintain the capsule's systems. Monitor the radar. And above all... do not let your sanity drop.

Mechanics

πŸ“» Interactive Radio Tuning The target frequency changes periodically. Drag the mouse over the radio panel to find the correct frequency amidst the static. Once tuned, mysterious messages begin to appear.

πŸ“‘ Vector Scan Radar A creature moves silently toward you. It is only visible when the sonar sweep passes over it—and as time goes on, it approaches faster.

🧠 Dynamic Mental Sanity Sanity drops when out of tune and rises when tuned. Low sanity triggers visual effects (camera shake, vignette, grain, desaturation) and makes the entity more aggressive.

πŸ”§ System Maintenance Three systems fail randomly: Ventilation, Cooling, and Power. Hold the click on the maintenance buttons for 2 seconds to repair. Failing systems increase the threat level of the entities.

πŸ“… 7-Day Cycle The difficulty scales progressively over approximately 56 minutes of gameplay. Radio tolerance decreases, stations swap faster, and the base threat level rises each day.

Controls

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Languages

The game is available in 3 languages, selectable on the start screen:

  • πŸ‡§πŸ‡· PortuguΓͺs
  • πŸ‡ΊπŸ‡Έ English
  • πŸ‡ͺπŸ‡Έ EspaΓ±ol

Your preference is automatically saved for your next session.

Survival Tips

  1. Keep the radio tuned to regain sanity.
  2. Repair systems immediately as they fail.
  3. Pay close attention to the radar—if the creature gets too close, the capsule starts taking damage.
  4. The target frequency shifts periodically—keep an eye on the TARGET: XX.X MHz indicator.
  5. Difficulty scales with each passing day—use the first days to master the mechanics.
  • Development Notes Created as an experiment in narrative design and passive tension mechanics. Inspired by tension-management games like Iron Lung and Lethal Company, with mechanics influenced by games like FNAF. Credits
    • Design, Code, and Art: Pedro (sleafe).
StatusIn development
PlatformsWindows, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsleafe
GenreSurvival
TagsHorror, Survival Horror
AI DisclosureAI Assisted, Code, Graphics

Download

Download
void_janitor.bat 5.7 kB
Download
void_janitor.zip 26 MB

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